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Pikmin 3 Teaser?
Written by Blue Warrior   
Sunday, 03 May 2009

Rumor's been spreading that an interesting full-page ad hints at an upcoming Pikmin game. Is a close-up of grass and a small purple blot an assurance that Pikmin 3 is headed our way? You be the judge.

Source: Destructoid

Last Updated ( Sunday, 03 May 2009 )
 
Nintendo Send Pikmin Plants to Trade
Written by Archaic Sage   
Saturday, 28 February 2009

 Nintendo are ever resourceful when it comes to marketing their products. In the past they have been known simply to send an invite request from Princess Peach to the announce the latest Mario product and with Pikmin they are being just as different.

RMC of Go Nintendo was recently sent a grow-your-own Pikmin plant and at certain points in the plant's growth a new message will be displayed to RMC, who's sure to blog about the progress of his little plants.

See what the plant looks like below the cut.

 
New New Play E-Mail Campaign
Written by Archaic Sage   
Friday, 13 February 2009

 Back in the age of the Gamecube it would have been unheard of to see Nintendo advertising anything; however, in the age of the Wii they've been aggressively advertising since day one. This has included e-mail, TV, radio, online and various sponsorships.

As they are releasing Pikmin 1 on the Wii under the new New Play title very shortly, it's time that the aggressive e-mail marketing campaign was kicked off. Afterall, it's the people who are already registered on the various Nintendo worldwide websites that are going to get spammed first - as they're more likely to buy Pikmin anyway.

 

 
Pikmin 1 Wii - More Release Dates
Written by Blue Warrior   
Thursday, 22 January 2009

Europe and North America release dates for the Wii port of Pikmin has been announced as February 6th. Meanwhile, Australia will be recieving its copy of Pikmin on the 26th of the same month.

Source: play.tm and Kotaku

Addendum: This is a late edit, but the release date is March 9th.

Blah.

Last Updated ( Wednesday, 11 February 2009 )
 
Happy Holidays
Written by Archaic Sage   
Thursday, 25 December 2008
Happy Holidays to everyone who celebrates at this time of year! We hope you had a great day and got everything that you wanted!
 
"New Play Control!" Pikmin Release Dates
Written by Blue Warrior   
Wednesday, 17 December 2008

Release dates for the Wii port of Pikmin 1 have arrived. The UK will get its hands on the game on February 6, while the US sees a release date some time in March. Many other Wii and DS titles have been announced with early '09 release dates for the US and UK as well.

Source: 1UP

 
Pikmin Port's Save Feature
Written by Blue Warrior   
Thursday, 11 December 2008

Famitsu revealed a save feature regarding the Pikmin 1 port coming onto the Wii. The save system this time around will record day-by-day progress, so you can resume gameplay from the day you choose.

Pikmin for "Play on the Wii" hits stores in Japan on December 25 and is going for 3,800 yen.

Source: IGN

 
Pikmin for the Wii -- More than just updated controls?
Written by Blue Warrior   
Wednesday, 12 November 2008

A report from Kotaku gives a little insight as to the Wii version of Pikmin's controls: players can point the wiimote at the screen to aim where to throw pikmin (with the A button) or call them back (with the B button). Not entirely unexpected.

A little more interesting bit of news is the fact that the Wii update of Donkey Kong Jungle Beat will recieve more than just altered controls; the entire game seems to be getting a complete revamp, as its gimmicks and enemy placement will recieve changes whilst level checkpoints and brand new levels will be added to the game... not to mention that the Kong himself will recieve a few new moves as well.

What does this say regarding the Pikmin ports? We don't know. It was assumed that the ports would just be a rehash of Gamecube games, but now one could guess that changes might be made to Pikmin 1's engine, or that Pikmin 2 will recieve newer cave levels... or will Nintendo make any additions to the two at all? Only time will tell.

Source: IGN

Last Updated ( Wednesday, 12 November 2008 )
 
Pikmin Plushes in TGS 2008
Written by Blue Warrior   
Thursday, 16 October 2008

If you're stopping by the Tokyo Game Show, be sure to check out the hall of merchandise, because there's a little section reserved for characters of the Pikmin franchise that might catch your interest, from left to right being the five pikmin, Olimar, Louie, and a bulborb.

Some of you Pikmin enthusiasts might recognize some of these plushes if you purchased one or two online. For the vast majority of you that aren't going to be at the TGS '08, remember that you can still buy any of the featured plushies from Play-Asia and other e-shops.

Source: The Escapist

 
Pikmin Confirmed for Wii
Written by Archaic Sage   
Thursday, 02 October 2008

It has today been confirmed by Nintendo Co Ltd (Nintendo Japan), that Pikmin 1 will be remade for the Nintendo Wii. Amongst various other announcements today, this was slipped in towards the end of Nintendo's keynote speech for autumn.

See the full Japanese announcement here

Source: Zentendo.com  


Addendum (by Blue Warrior): More info has come in, and Pikmin 1 is scheduled for a Japan release on December 25, while Pikmin 2 will appear on the Wii in 2009. To suit their releases, new controls will be added onto the ports, but there are no other known changes to the games at this moment. Unfortunately, there is also no news on the currently disputed Pikmin 3.

Source: IGN.com

Addendum 2 (Blue Warrior): Actually, since there was some confusion going on about whether this was the new Pikmin that Miyamoto was referring to, pessimists should be relieved to here that an interview with Cammie Dunaway revealed Miyamoto actually WAS talking in regards to Pikmin 3 when he said "We're making Pikmin".

Source: Kotaku.com; credit goes to LynxRunner for picking this up.

Last Updated ( Sunday, 05 October 2008 )
 
"Piktura" Copyrighted by Nintendo
Written by Jace   
Tuesday, 19 August 2008
A month before E3 2008, "Piktura" was copyrighted by Nintendo with the Japanese Patent Office, which could either mean that Nintendo might doing something with pictures, maybe for the photo channel, or it might have been reffering to the now-announced Pikmin sequel. Lets be hopeful of the latter!
Last Updated ( Tuesday, 19 August 2008 )
 
E3 2008
Written by Jace   
Thursday, 07 August 2008
The Electronic Entertainment Expo (E3) was held once again in 2008. Renowned Game Developer Shigeru Miyamoto of Mario and Zelda fame, planned to keep pursed lips throughout the event, but managed to do the opposite. Shigeru kindly explained that he was unable to announce any new titles, but the gaming community IGN wasn't going to go down without a fight; they were keen on pressing every last droplet of information out of him, whether he liked it or not. He gave in to temptation, and announced sequels for New Super Mario Brothers, Super Mario Galaxy and Pikmin.

"There isn't anything that we can announce right now, but I'm sure we'll
probably do something with it," Miyamoto said on regards to a Pikmin sequel. "The Pikmin team is, of course, still there and maybe we'll have
something to talk about before too long."

Miyamoto went on to New Super Mario Brothers on the Nintendo DS. "That team is also working hard," Miyamoto explained. "The thing that's
difficult is that, as you know, the way we handle our announcement is we
work on product and once the product is at a state where we feel it's
ready to show to people, then that's when we're willing to talk about
it. Which is why it's difficult for me to talk about different projects
in interviews. I have a lot of different teams and those teams are all
at different points in their experiments or development, so it's
typically once they've finalized something that we're able to talk about
it. But for me to go into too much detail would be a little bit
irresponsible in an interview. All that I can say is that that team is
also working."

When they pressed him for more, he calmly replied with "Maybe the best thing for you to understand is that all of the leaders of those teams – of the Mario team, of the Zelda team and of the Pikmin team -- all sit within
150 feet of my desk. The Galaxy team is the only one that's farther away -- they're in Tokyo. But I do have video conferencing with them."

They ended the interview, parting with “We don't really have a
question. We just want you to make another Galaxy game.” Which Miyamoto answered with “Leave it to me.”

 
Recruiting Staff
Written by Archaic Sage   
Sunday, 08 June 2008

So, as many of you who frequent Pikmin Returns are probably aware, we've been very quiet on the main website front. This is owing to the fact that I've been concentrating on getting the forums back up to scratch, and they're getting their slowly. As they are getting their slowly, it's time to start paying attention to the main site again.

As I don't have a lot of time, it's time that we recruited more staff. The following positions are available:

 - News Reporter
Are you a news hound? Is your head to the ground and you've got insider contacts? Do you frequent just about every website on earth in the hope of a bit more Pikmin information? If so, then this is the job for you. All that is required is a sound grasp on the English language and the ability to be able to learn a fairly easy CMS with a little help. 

 - Pikmin 1 Writer
Do you love Pikmin? Do you think you know just about everything there is to know about Pikmin? Could you beat Pikmin Wikia? If so, then this is the job for you. Again, you will require a strong grasp on the English language and you'll need to know how to operate a CMS. HTML knowledge is preferred, but not essential.

- Pikmin 2 Writer
Do you love Pikmin2? Do you think you know just about everything there is to know about Pikmin? Could you beat Pikmin Wikia? If so, then this is the job for you. Again, you will require a strong grasp on the English language and you'll need to know how to operate a CMS. HTML knowledge is preferred, but not essential.

- Media Coordinator
Do you love working with images and video? Do you have a capture card? If so, then this is the position for you. We want to expand our gallery exponentially, so we need as many people who are able to take screenshots, crop, rotate and edit images as well as have the time to upload and maintain our galleries.

Please note that you can apply for a maximum of two positions.

If you are interested in this, please send me an e-mail to webmaster(at)pikminreturns.com, remember to replace (at) with @ and make sure that you're subject is: Job Position (Enter the Position you're applying for here).

Please do not apply in the comments, that's just annoying and hard to track.

 
Pikmin Returns Forums Open
Written by Archaic Sage   
Tuesday, 26 February 2008

The forums are now open, so please use them well.

Enjoy :) 

 
Soundtracks Updated
Written by Archaic Sage   
Wednesday, 20 February 2008

Along with the moderator applications closing, today sees another soundtrack added to the Soundtracks page. Thanks to forum member Foo, we have the rips from Super Smash Bros Brawl up and available to download or to listen to.

You can gain access to those files here .

As a side note, all of the e-mails have been sent in regards to who got the Moderator jobs, and congratulations to those of you who did get a position. For those of you who didn't, don't feel down! I'm a very awkward person. 

 
Moderator Application Closed
Written by Archaic Sage   
Wednesday, 20 February 2008

Thanks for all of your applications to become a moderator. I've not replied to any of your e-mails yet as for the past couple of days I've been forbidden to use the computer by my doctor as I was having a 24 hour heart scan. However, that's over now so I can start looking through the many applications.

Don't feel disheartened if you do not get a position, as all of you are regulars you know how ridiculously fussy I am about everything. I'll e-mail back to each and every application I've received to let you all know individually.

Although, I'm upset that I've had no Graphics people come on board. I don't need anyone who's ultra awesome at manipulating graphics to make awesome Pikmin Wallpapers (although that would be nice), but I do need someone who's good a pixel art and can create things from scratch that look good.

You should all hear back from me in the next few days. 

 
Recruiting Staff
Written by Archaic Sage   
Saturday, 16 February 2008
Before the forums are completely re-opened we need to recruit a new moderator and a graphics editor. If you think that you're good enough for either of these positions, e-mail me at webmaster(a-t)pikminreturns(d-o-t)com with the title Job Position: Editor/Moderator (delete where applicable) and we can get things started.
 
Forums Nearly Open
Written by Archaic Sage   
Tuesday, 12 February 2008

This will get out through people anyway so I thought I'd tell you all that the forums are nearly ready to be reopened - without the RPG System. However, I'm just waiting to hear back from a few people and the place should be open in the next few days.

I've also been reading your comments, and if you want more soundtracks available in the soundtracks section, just e-mail me with the subject "Pikmin:  What you want to say here" and I'll be able to read it, otherwise it'll just be eaten by my spam eater.

 
Pikmin Music in Brawl
Written by Archaic Sage   
Tuesday, 29 January 2008

Today it was confirmed by Smash Bros Dojo that there will be a load of the Pikmin music in Brawl.

The list is as follows:

Distant Planet Main Theme (Pikmin) Pikmin  
World Map (Pikmin 2) Pikmin 2 Arrangement Supervisor:
Yasunori Mitsuda
Stage Clear / Title (Pikmin) Pikmin Arrangement Supervisor:
Kentaro Ishizaka
Forest of Hope Pikmin  
Ai no Uta Pikmin  
Environmental Noises Pikmin Arrangement Supervisor:
Takahiro Nishi

Remember, most of that's available in our Soundtracks section.

With the forums, the poll will be left up a little longer. It's good to see there's a few laughing gnomes out there!

 
Forums Update
Written by Archaic Sage   
Saturday, 26 January 2008

So, I've got some bad news, or good news depending on how you look at it for everyone.

The forums are basically done, with one huge exception. The RPG system. I was/am going to introduce a super awesome RPG system that's ran on post counts and upgrades you with this, that and the other. However, it doesn't seem to agree with a few other things on the forum so it's not working.

So I'm going to give you lot the option, do we open without it and hopefully add it when it decides to work for me, or do we keep the place closed until it's working?

I've set up a vote system on the right > there and you can vote as to what you want to do. If you've got questions or comments, just post in the Comments and I'll eventually get back to you.

Also, if anyone has emailed me on any of the Pikmin Return's addresses, I'm sorry I've not got back to you. They're so over-filled with spam that they're un-usable. So just post here until I sort out a new email.

 
Pikmin in Brawl!
Written by Archaic Sage   
Wednesday, 09 January 2008

So it's official. Pikmin is now in Super Smash Bros. Brawl as a playable character. It seems like his character will be very hard to use though, as Olimar can only attack when his Pikmin are close, and Pikmin have this horrific tendency to scatter all over the place. Not cool.

However, this is great news for us Pikmin lovers as with the popularity of the Super Smash Bros. series, it's likely that we may see some more Pikmin games in the near future. Especially with the Wii and DS's perfect interface for Pikmin, and the renewal of the Pikmin trademark a few months back.

To see pictures, hit read more.

Last Updated ( Thursday, 10 January 2008 )
 
Forums Update
Written by Archaic Sage   
Friday, 04 January 2008

Hi All,
This is just a tiny and quick message to say that the forums will hopefully be relaunched by the end of January, although there's no promises there. I'm slowly working through a few more things, and I'm also waiting on a couple of other things that are out of my control.

Just be patient, and don't be stupid and all will be well.

Happy New Year to you all as well.

 
Regarding the forums (Also, new content)
Written by Blue Warrior   
Sunday, 25 November 2007
I believe it's worth noting that the forums are temporarily closed due to some recent spam and trolling that occurred on them. The boards will be back eventually, but whenever that happens is up to Archaic Sage.

In other news, I finally decided to put my authoritative powers to use and I added a subsection to the Soundtracks page: Arrangements and Remixes.

Last Updated ( Sunday, 25 November 2007 )
 
Soundtracks Section - Song of Seed
Written by Archaic Sage   
Monday, 08 October 2007

So today I've finally decided that it's time we launch the next page in the soundtracks section. As you can probably guess from the title itself, the next part of the soundtracks section is the single from Pikmin 2 that Nintendo comissioned to promote the game a few years back.

Done by the same "band" as the original, Strawberry Seed, the original cutesey feel to the series has been retained. Even if the game lacks anything that's cute (seriously, Pikmin being eaten alive - not a nice concept really). The single, Song of Seed has five different tracks, although two of them are just karaoke tracks.

 
Pikmin in Brawl!
Written by Archaic Sage   
Wednesday, 26 September 2007

Well, maybe not as a playable character but there is still references to our favourite franchise in the game. A few days ago Super Smash Bros. website was updated with some new information, as it is every day. However, a few eagle eyed people have noticed that in one specific screenshot there's reference to something. A very positive something for the possibility of Pikmin 3.

Check inside to avoid Brawl spoilers.

Last Updated ( Wednesday, 26 September 2007 )
 
Japanese Help
Written by Archaic Sage   
Monday, 24 September 2007

This is a small plea to everyone who reads Pikmin Returns, if you can read and write in Japanese fluently, please contact us as we have a few bits of information that could do with being translated. It's nothing too indepth, but it's important enough to make people interested.

You know the contact address, it's under the contact us link.

 
Soundtracks Section Updated
Written by Archaic Sage   
Friday, 14 September 2007
Since we've opened we've had a soundtracks section on the site, but most people have never really found it! So what we've been doing over the past week is trying to find a nice new way of displaying it, and I think we've finally found a nice way of doing it.
Last Updated ( Friday, 14 September 2007 )
 
Nintendo Renews Pikmin Trademark
Written by Archaic Sage   
Wednesday, 05 September 2007

For those of you who understand trademarking, copyrighting and the protection of intellectual properties, the title alone will make you salivate. If you're more of a mere mortal like the rest of us, then I'll explain.

In Japan, a registered trademark is only valid for ten years and then needs to be renewed; however, if the trademark is not active within a three year period the protection of the said trademark will become invalid - unless you apply for a renewal.

Nintendo have decided that it's high time to renew the Pikmin trademark protection and keep the franchise under their power. What does this mean? Read inside for details.

 
Even More Media
Written by Archaic Sage   
Saturday, 16 June 2007

Today I decided it was time to take a look back on things, so I decided to head on over to my press accounts at Nintendo and start looking at old Pikmin imagery. The early release screens don't look too different from the actual game in the long run. So a thought struck me as I was looking at them, to download them all and add them up to the site!

Last Updated ( Wednesday, 05 September 2007 )
 
Media Update
Written by Archaic Sage   
Tuesday, 05 June 2007

That LynxRunner, what is she like? Well, because she updated the site, I felt the need to do some work to it myself. After all, we do need to have an up and running... image gallery, and we also need to have some more links and information around. We are a Pikmin website after all. 

 
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